Financing game businesses
Richard Faichney looks at what to consider when pairing development projects with financing.
MoreThe fifth edition of our Play Guide to the video game and eGaming sectors is now out. It reflects the key issues facing industry businesses from developers and publishers, to operators, founders, investors and brand licensors.
Richard Faichney looks at what to consider when pairing development projects with financing.
MoreXuyang Zhu and Martijn Loth look at the UK and EU approach to regulating AI and how that is likely to impact the video game industry.
MoreOz Watson, Jo Joyce and ECIJA's Xavi Muňoz Bellvehí look at some of the regulatory considerations around in-game purchases.
MoreXuyang Zhu, Debbie Heywood and Gözde Cengiz look at the impact of the UK's Online Safety Act and the EU's Digital Services Act on game businesses.
MoreKachenka Pribanova, Maarten Rijks and Annemijn Schipper look at regulatory scrutiny of harmful online choice architecture in the UK and the EU.
MoreNicholas Crossland, Marc Schuler and Hugo Khalfallaoui look at the risks and opportunities associated with Web3 games.
MoreDigital Legislation Tracker
To help you stay on top of developments we've built a high-level legislation tracker looking at areas relevant to digital businesses across the EU, UK and Germany.
Access TrackerFinancing game businesses
Richard Faichney looks at what to consider when pairing development projects with financing.
1 of 6 Insights
Web3 video games and P2E
Nicholas Crossland, Marc Schuler and Hugo Khalfallaoui look at the risks and opportunities associated with Web3 games.
by Marc Schuler and Hugo Khalfallaoui
6 of 6 Insights
Playing it straight – video games and online choice architecture
Kachenka Pribanova, Maarten Rijks and Annemijn Schipper look at regulatory scrutiny of harmful online choice architecture in the UK and the EU.
by multiple authors
5 of 6 Insights
Online safety rules and their impact on game businesses
Xuyang Zhu, Debbie Heywood and Gözde Cengiz look at the impact of the UK's Online Safety Act and the EU's Digital Services Act on game businesses.
by multiple authors
4 of 6 Insights
AI and games
Xuyang Zhu and Martijn Loth look at the UK and EU approach to regulating AI and how that is likely to impact the video game industry.
by Xuyang Zhu and Martijn Loth
2 of 6 Insights
Meeting illegal harms safety duties under the Online Safety Act – how to navigate Ofcom's proposals for user-to-user services
Debbie Heywood looks at how to make sense of Ofcom's provisional views on ways user-to-user services can comply with their OSA safety duties relating to illegal harms.
3 of 7 Insights
Risk Assessments under the UK's Online Safety Act – Ofcom's views
Xuyang Zhu looks at Ofcom's draft guidance on carrying out illegal content risk assessments.
by Xuyang Zhu
4 of 7 Insights
Record keeping and review requirements under the UK's Online Safety Act – Ofcom's views
Laura Craig looks at Ofcom's draft guidance on how services can comply with record keeping and review requirements under the OSA.
by Laura Craig
5 of 7 Insights
UK Online Safety Act - Ofcom's draft guidance on identifying illegal content
Margarita Taliadoros looks at the implications of Ofcom's draft guidance on identifying illegal content regulated under the OSA.
by Margarita Taliadoros
6 of 7 Insights